Korey Jones is an Interactive Producer, Graphic Designer and Game Developer responsible for producing award-winning, critically acclaimed titles across a range of devices and platforms.

During the course of his career, he’s worked with notable companies and clients such as Marvel, Valve, Apple, Google, Universal Music, Amazon, Electronic Arts, and more. He’s also had the opportunity to collaborate with several high-profile, extremely talented individuals including Jennifer Lopez, Stan Lee, John Woo, Neil Gaiman, and Patrick Kane.

Most days he can be found leading cross-functional teams cooperatively creating captivating entertainment experiences, obsessively crafting pixel-perfect UIs & UXs or developing immersive entertainment that’s positioned to monetize in the ever-changing mobile and gaming ecosystems.

Previous to his Senior Project Management role at FoxNext Games, Korey was Senior Producer at PlayQ, Interactive Product Manager at Moonshark, teaching English in Japan via the JET Programme, and developing games with the likes of Sony Online Entertainment and Square Enix before that.

Korey graduated from the University of Advancing Technology in Tempe, Arizona, having earned his Bachelor of Arts in Multimedia: Game Design with a Concentration in Digital Art and Design.

Always on the lookout for emerging technologies poised to take the world by storm, Korey’s passion for gizmos, gadgets and games knows no bounds. In his free time, he enjoys improving his 日本語, exploring the infinite reaches of Reddit, or snapping pics of his travels with his trusty Nikon. He considers himself fortunate to possess an insatiable appetite for knowledge, a seasoned pair of HD 650s, and one heinous handlebar mustache.

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